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Soulcalibur 6 wiki
Soulcalibur 6 wiki











soulcalibur 6 wiki

Note that this is a rough estimate, obviously they didn't put exactly equal amounts of power into destroying Nightmare. We see Kilik use a large portion of his power, and then require Xianghua to do the same and finish him off, so we can assume that they put around equal effort into his defeat. At the end of Soulcalibur 6, Kilik's and Xianghua's power are both required in order to destroy Nightmare/Inferno. It is kinda hard to find how people scale to Nightmare, but we do have one instance to base things on.

soulcalibur 6 wiki

So the top-tiers (Nightmare, Inferno, Azwel) are: Country level (6-B)

soulcalibur 6 wiki

Through some pretty simple scaling, we can put Nightmare and Inferno here as well. Thus, the Ultimate Seed and Azwel at this current point in time would be at 7 Teratons, 6-B. This is extremely vague for a statement and hard to define, so I will use a fairly low estimate to be safe the low-end of Country level, which is 7 Teratons. In the game, Azwel has the Ultimate Seed, which he stated could destroy a country or two. This is the feat that is usually cited for why mid-tiers in Soulcalibur VI get where they get, but it's not exactly well documented, so I'll do my best. The reason this will not be containing the other Soulcalibur games is simply because they exist within an entirely separate timeline, and so they have their own feats and scaling chains and whatnot. Here I'll just be compiling feats and calcs for the New Timeline of Soulcalibur, features so far only in Soulcalibur VI.













Soulcalibur 6 wiki